//
//  spriteDescription.h
//  cliptest
//
//  Created by James Tong on 31/05/2010.
//  Copyright 2010 __MyCompanyName__. All rights reserved.
//

#import <Foundation/Foundation.h>


@interface spriteLayer : NSObject {
	FILE	*fp;
	char	buf[512];
	
	int		_tileWidth,
			_tileHeight;
}

- (void) loadSpriteWithDescriptionFile : (char *)fname;
- (void) parseDescription : (char *) s;
- (int) count;
@end
